Resume

Glend Galdamez | 3D Character Artist

South Gate, CA 90280 | 562.395.2093 | glendgaldamez@yahoo.com | GlendGaldamez.com


Software

ZBrush, Maya, 3DS Max, Unreal Engine 4, Topogun, Photoshop, Substance Painter

Skills

Anatomy, Digital Sculpting, Hard Surface Modeling, Organic Modeling, Retopology, Rendering, Baking, UV Unwrapping, PBR Workflow, Digital Painting


Education

Completed Bachelor of Art in Game Arts & Design

Mt.Sierra College - Monrovia, Ca


Experience

SuperGenius Studio - 2020 - (Current)

  • Responsible for sculpting, retopo, unwrapping, and texturing hair, clothing pieces, both organic and hard surface as well as food props,     following concept art, and direction from my art manager.

  •     
  • Reassuring to QA own work and maintain clean file-set up before every submission.

  •     
  • Other duties included optimizing, mesh clean-up and edits based on an evolving and quickly changing project, as well as material set-up using the maya node system, some blendshape work, and rendering beauty shots for submission and QA.

  •     
  • Communication with the team is great, both in studio and remote. Problem solving, and collaboration for the ultimate visual result was easily accomplished through the teams great chemistry and ability to share old and new ideas in both artistic and sometimes even technical aspects of the project.